You have an Ally Deck with 7 adventurers (7 chances) to face the countless dangers of the spire. From this deck you will randomly pick 2 starting Allies. But be warned, your path is paved in blood. If they die, and they will, you will randomly select another Ally to take their place.
This is a six-chapter adventure, each of which includes a major encounter, loot, choices, dice chucking and more!
It will require both skill and luck.
To your right is Rangitaki, one of those brave adventurers!
The 2nd Printing Arrives Late Spring 2021
Spire’s End is a solo and cooperative card game that hearkens back to the gamebooks of the ’80s with enemy encounters, interactive story-driven scenarios, and high-end art and design. It’s a unique gaming experience without a lot of baggage.
Simple set-up, intuitive rules and minimal components. No DM, no bookkeeping or character sheet. Just you, an oversized deck of cards, dice and cube markers.
Face off with what lurks below...
It’s the grisly tale of a strange tower that emerges in the heart of a bustling Viking city. The townsfolk have vanished. It’s up to you to mount a rescue and unravel the mystery.
You move through the game like a book. But in this case, it’s a stack of ominous cards. Flip them over, make difficult choices and let the story unfold.
My goal was to make this game with as few components as possible without taking away from the gaming experience. It’s a clean minimalistic approach to an in-depth and engrossing adventure.
Now in Development
Spire's End: Hildegard
Hildegard is a solo card game adventure set in the world of Spire’s End. Over the years I've grown very fond of Hildegard -- one of the primary game's main characters. It's time to tell her tale!
After the dark descent into the Spire, I felt like a change of pace was in order. With Hildegard, I can spin in a different direction. I've left behind the cold and the darkness for something warm and vibrant.
Spire's End: Hildegard will bring back the same card deck navigation system with some revised rules and an entirely new, much faster combat mechanic.
Tentative Kickstarter Campaign, 2021
Stay tuned, there's more to come!