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4 Chapters • 408 Cards
12 Custom Etched Dice, Rulebook & 45 Marker Cubes*

*Spire’s End: Hildegard is in development and subject to change.

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Now Available!

The 8th Playable Ally in Spire’s End

Spire's End

Pre-Orders Available

A Choose Your Path Narrative

Uncover 11 different endings throughout 6 harrowing chapters of bloody horror.


8 Unique Combat Encounters

Each encounter is different, with it’s own set of rules and hooks to make them interesting.

7 Unique Playable Characters

Each Ally has their own unique abilities and death moves.

128 Enormous Custom Sized Playing Cards

Spire's End is played on the largest cards you've ever seen. 6.5 x 3.5 inches.



"I'm going to go so far as to say, if you are listening to this podcast and didn't back Spire's End back in the day, you done goofed! You should regret that decision for the rest of your gaming experience." 

Jesse Anderson - The Quackalope Podcast


Your Allies

You have an Ally Deck with 7 adventurers (7 chances) to face the countless dangers of the spire. From this deck you will randomly pick 2 starting Allies. But be warned, your path is paved in blood. If they die, and they will, you will randomly select another Ally to take their place.

This is a six-chapter story, each of which includes a major encounter, loot, choices, dice chucking and more!

It will require both skill and luck.

To your right is Rangitaki, one of those brave adventurers!


Face off with what lurks below...

It’s the grisly tale of a strange tower that emerges in the heart of a bustling Viking city. The townsfolk have vanished. It’s up to you to mount a rescue and unravel the mystery.


You move through the game like a book. But in this case, it’s a stack of ominous cards. Flip them over, make difficult choices and let the story unfold.

My goal was to make this game with as few components as possible without taking away from the gaming experience. It’s a clean minimalistic approach to an in-depth adventure.