VOLUME TWO • EPISODE TWO
Coming Spring 2027
Spire’s End: Volume 2 – Episode 2 continues the journey begun in Episode 1, pushing the story closer to the looming mystery at the heart of the series. As the road stretches onward, the scattered paths of the characters begin to converge, drawing the group toward the Spire itself for the first time since the original game.
INTRODUCING VISTA CARDS!
Episode 2 introduces Vista Enemy Cards, the largest cards ever used in Spire’s End, measuring 8.25 x 8.25 inches. These oversized cards are reserved for major events, such as enemy encounters, where the scale and intensity demand a broader stage.
Vista encounters allow battles to unfold across a wider scene, featuring anything from multiple threats and interactive elements to a single enemy presented in a more cinematic format, all while using the same core combat system players already know.

The Weenie Roast
It isn’t all doom and gloom—at least, not at first. Before everything unravels, you’ll take part in a strange local tradition, similar in spirit to the mechanics of the Sunken Pearl section from Rangitaki.
In Episode 2, you’ll participate in the annual Weenie Roast of the Eclipse, a gathering run by a trio of questionable vendors, each offering their own take on the perfect roast. What begins as a moment of curiosity opens into a series of smaller storylines, shaped by the choices you make.
These are just a few tidbits from Episode Two. There's much more to come!
SPIRE'S END: VOLUME TWO
EPISODE TWO - COMING 2027

A 1-3 Player Choose Your Path Card Game

FOR MATURE PLAYERS (18 +). Contains depictions of violence, sexual content, and strong language. No compromises will be made in service of this story.
Spire’s End: Volume 2, Episode 2 is a work of complete fantasy created solely for entertainment purposes and is not intended to represent or depict any real culture, individuals, or persons.
All content is subject to change until final production.



